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 Твик Игры(Казино-Лохотрон)

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Сообщения : 46
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Дата регистрации : 2010-02-26
Возраст : 24
Откуда : Санкт-Петербург

СообщениеТема: Твик Игры(Казино-Лохотрон)   Сб Май 01, 2010 2:20 pm

Новое Казино



Установка :

http://narod.ru/disk/19166996000/New%20Kasino.rar.html

depositfiles.com/ru/files/mqynk2avx

megaupload.com QPWBB4QN


распаковать архив с текстурами в папку с игрой
( KasinoImage.png картинка и Инструкция по установке New Kasino.txt в папке с игрой не обязательны )
Перед изменением иди заменой каких либо фаилов в папке с игрой рекомендуется создать их резервные копии в удобном для вас месте на пк.

Далее открыть с помощью блокнота файл main.CLU - папка игры/scripts/lua/forms/main.CLU

найти строчку ( frmSpiritErnie ) и всё что над ней но только до ( frmPKSilver ) заменить кодом :


Код:
-----------------------------------------------------------------------
-- Игровой Автомат 2006.8.29 by Leo - Текстура и модификация Vzor 2010.03.26
-----------------------------------------------------------------------
frmSpiritErnie = UI_CreateForm( "frmSpiritErnie", FALSE, 471, 363, 0, 0, TRUE, FALSE )
UI_AddFormToTemplete( frmSpiritErnie, FORM_MAIN )
UI_FormSetIsEscClose( frmSpiritErnie, TRUE )
UI_SetIsDrag( frmSpiritErnie,TRUE)
UI_SetFormStyle( frmSpiritErnie,1)
-- UI_FormSetHotKey( frmSpiritErnie, ALT_KEY, HOTKEY_V )

--јУФШ±іѕ°НјЖ¬
imgBakTopLeft = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgBakTopLeft", 471, 363, 0, 0 )
UI_LoadImage( imgBakTopLeft, "texture/ui/xDesign/kazino1.tga", NORMAL, 471, 363, 0, 0 )

imgBakTopRight = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgBakTopRight", 471, 363, 0, 0 )
UI_LoadImage( imgBakTopRight, "texture/ui/xDesign/kazino2.tga", NORMAL, 471, 363, 0, 0 )
UI_SetImageAlpha(imgBakTopRight, 180 )

imgBakBottomLeft = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgBakBottomLeft", 256, 101, 0, 256 )
--UI_LoadImage( imgBakBottomLeft, "texture/ui/SpiritErnie3.tga", NORMAL, 256, 101, 0, 0 )

imgBakBottomRight = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgBakBottomRight", 167, 101, 256, 256 )
--UI_LoadImage( imgBakBottomRight, "texture/ui/SpiritErnie3.tga", NORMAL, 167, 101, 0, 101 )

--јУФШ№ц¶Ї¶Ї»­
    --µЪТ»КъМх
        --µЪТ»РР
        imgLine1_1 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine1_1", 32, 32, 185,132 )
        UI_LoadImage( imgLine1_1, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 0, 0 )

        imgLine1_2 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine1_2", 32, 32, 185,132 )
        UI_LoadImage( imgLine1_2, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 32, 0 )

        imgLine1_3 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine1_3", 32, 32, 185,132 )
        UI_LoadImage( imgLine1_3, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 64, 0 )

        imgLine1_4 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine1_4", 32, 32, 185,132 )
        UI_LoadImage( imgLine1_4, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 96, 0 )

        imgLine1_5 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine1_5", 32, 32, 185,132 )
        UI_LoadImage( imgLine1_5, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 128, 0 )

        --µЪ¶юРР
        imgLine2_1 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine2_1", 32, 32, 185, 168 )
        UI_LoadImage( imgLine2_1, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 0, 32 )

        imgLine2_2 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine2_2", 32, 32, 185, 168 )
        UI_LoadImage( imgLine2_2, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 32, 32 )

        imgLine2_3 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine2_3", 32, 32, 185, 168 )
        UI_LoadImage( imgLine2_3, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 64, 32 )

        imgLine2_4 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine2_4", 32, 32, 185, 168 )
        UI_LoadImage( imgLine2_4, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 96, 32 )

        imgLine2_5 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine2_5", 32, 32, 185, 168 )
        UI_LoadImage( imgLine2_5, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 128, 32 )
        --µЪИэРР
        imgLine3_1 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine3_1", 32, 32, 185, 204 )
        UI_LoadImage( imgLine3_1, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 0, 64 )

        imgLine3_2 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine3_2", 32, 32, 185, 204 )
        UI_LoadImage( imgLine3_2, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 32, 64 )

        imgLine3_3 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine3_3", 32, 32, 185, 204 )
        UI_LoadImage( imgLine3_3, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 64, 64 )

        imgLine3_4 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine3_4", 32, 32, 185, 204 )
        UI_LoadImage( imgLine3_4, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 96, 64 )

        imgLine3_5 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine3_5", 32, 32, 185, 204 )
        UI_LoadImage( imgLine3_5, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 128, 64 )
    -------------------------------------------------------------------------------------------------
    --µЪ¶юКъМх
        --µЪТ»РР
        imgLine4_1 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine4_1", 32, 32, 249,132 )
        UI_LoadImage( imgLine4_1, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 0, 96 )

        imgLine4_2 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine4_2", 32, 32, 249,132 )
        UI_LoadImage( imgLine4_2, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 32, 96 )

        imgLine4_3 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine4_3", 32, 32, 249,132 )
        UI_LoadImage( imgLine4_3,"texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 64, 96 )

        imgLine4_4 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine4_4", 32, 32, 249,132 )
        UI_LoadImage( imgLine4_4, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 96, 96 )

        imgLine4_5 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine4_5", 32, 32, 249,132 )
        UI_LoadImage( imgLine4_5, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 128, 96 )

        --µЪ¶юРР
        imgLine5_1 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine5_1", 32, 32, 249,168 )
        UI_LoadImage( imgLine5_1, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 0, 128 )

        imgLine5_2 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine5_2", 32, 32, 249,168 )
        UI_LoadImage( imgLine5_2, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 32, 128 )

        imgLine5_3 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine5_3", 32, 32, 249,168 )
        UI_LoadImage( imgLine5_3,"texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 64, 128 )

        imgLine5_4 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine5_4", 32, 32, 249,168 )
        UI_LoadImage( imgLine5_4, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 96, 128 )

        imgLine5_5 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine5_5", 32, 32, 249,168 )
        UI_LoadImage( imgLine5_5, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 128, 128 )

        -- 6
        imgLine6_1 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine6_1", 32, 32, 249,204 )
        UI_LoadImage( imgLine6_1, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 0, 160 )

        imgLine6_2 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine6_2", 32, 32, 249,204 )
        UI_LoadImage( imgLine6_2, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 32, 160 )

        imgLine6_3 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine6_3", 32, 32, 249,204 )
        UI_LoadImage( imgLine6_3,"texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 64, 160 )

        imgLine6_4 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine6_4", 32, 32, 249,204 )
        UI_LoadImage( imgLine6_4, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 96, 160 )

        imgLine6_5 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine6_5", 32, 32, 249,204 )
        UI_LoadImage( imgLine6_5, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 128, 160 )
    -------------------------------------------------------------------------------------------------
    -- 3 ряд
        -- 7
        imgLine7_1 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine7_1", 32, 32, 317, 132 )
        UI_LoadImage( imgLine7_1, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 160, 0 )

        imgLine7_2 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine7_2", 32, 32, 317, 132 )
        UI_LoadImage( imgLine7_2, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 192, 0 )

        imgLine7_3 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine7_3", 32, 32, 317, 132 )
        UI_LoadImage( imgLine7_3,"texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 224, 0 )

        imgLine7_4 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine7_4", 32, 32, 317, 132 )
        UI_LoadImage( imgLine7_4, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 160, 96 )

        imgLine7_5 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine7_5", 32, 32, 317, 132 )
        UI_LoadImage( imgLine7_5, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 192, 96 )


        -- 8
        imgLine8_1 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine8_1", 32, 32, 317, 168 )
        UI_LoadImage( imgLine3_1_1, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 160, 32 )

        imgLine8_2 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine8_2", 32, 32, 317, 168 )
        UI_LoadImage( imgLine8_2, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 192, 32 )

        imgLine8_3 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine8_3", 32, 32, 317, 168 )
        UI_LoadImage( imgLine8_3,"texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 224, 32 )

        imgLine8_4 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine8_4", 32, 32, 317, 168 )
        UI_LoadImage( imgLine8_4, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 160, 128 )

        imgLine8_5 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine8_5", 32, 32, 317, 168 )
        UI_LoadImage( imgLine8_5, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 192, 128 )

        --  9 ячейка
        imgLine9_1 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine9_1", 32, 32, 317, 204 )
        UI_LoadImage( imgLine9_1, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 160, 64 )

        imgLine9_2 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine9_2", 32, 32, 317, 204 )
        UI_LoadImage( imgLine9_2, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 192, 64 )

        imgLine9_3 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine9_3", 32, 32, 317, 204 )
        UI_LoadImage( imgLine9_3,"texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 224, 64 )

        imgLine9_4 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine9_4", 32, 32, 317, 204 )
        UI_LoadImage( imgLine9_4, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 160, 160 )

        imgLine9_5 = UI_CreateCompent( frmSpiritErnie, IMAGE_TYPE, "imgLine9_5", 32, 32, 317, 204 )
        UI_LoadImage( imgLine9_5, "texture/ui/xDesign/tiger.tga", NORMAL, 32, 32, 192, 160 )

--ґґЅЁ9ёцµАѕЯАё
cmdItemTiger1 = UI_CreateCompent( frmSpiritErnie, COMMAND_ONE_TYPE, "cmdItemTiger1", 32, 32, 185,132 )
cmdItemTiger2 = UI_CreateCompent( frmSpiritErnie, COMMAND_ONE_TYPE, "cmdItemTiger2", 32, 32, 185, 168 )
cmdItemTiger3 = UI_CreateCompent( frmSpiritErnie, COMMAND_ONE_TYPE, "cmdItemTiger3", 32, 32, 185, 204 )



cmdItemTiger4 = UI_CreateCompent( frmSpiritErnie, COMMAND_ONE_TYPE, "cmdItemTiger4", 32, 32, 249, 132 )
cmdItemTiger5 = UI_CreateCompent( frmSpiritErnie, COMMAND_ONE_TYPE, "cmdItemTiger5", 32, 32, 249, 168 )
cmdItemTiger6 = UI_CreateCompent( frmSpiritErnie, COMMAND_ONE_TYPE, "cmdItemTiger6", 32, 32, 249, 204 )




cmdItemTiger7 = UI_CreateCompent( frmSpiritErnie, COMMAND_ONE_TYPE, "cmdItemTiger7", 32, 32, 317, 132 )
cmdItemTiger8 = UI_CreateCompent( frmSpiritErnie, COMMAND_ONE_TYPE, "cmdItemTiger8", 32, 32, 317, 168 )

--  9 ячейка
cmdItemTiger9 = UI_CreateCompent( frmSpiritErnie, COMMAND_ONE_TYPE, "cmdItemTiger9", 32, 32, 317, 204 )

--ґґЅЁїЄКј°ґЕҐ
btnStart = UI_CreateCompent( frmSpiritErnie, BUTTON_TYPE, "btnStart", 32, 118, 390, 110 )
--UI_SetCaption( btnStart, "GoGame")
UI_LoadButtonImage( btnStart, "texture/ui/xDesign/kazino1.tga", 32, 118, 480, 0, FALSE )


labStart = UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labStart", 400, 150, 92, 255 )
--UI_SetCaption( labStart, "Start")
UI_SetTextColor( labStart, COLOR_BLACK )
UI_SetLabelExFont( labStart, DEFAULT_FONT, TRUE, COLOR_WHITE )

-- кнопка закрытия
btnClose = UI_CreateCompent( frmSpiritErnie, BUTTON_TYPE, "btnClose", 14, 14, 448, 3 )
UI_LoadButtonImage( btnClose, "texture/ui/xDesign/kazino1.tga", 14, 14, 0, 400, TRUE )
UI_SetButtonModalResult( btnClose, BUTTON_CLOSE )

-- коментарий
labMoneyShow = UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labMoneyShow", 112, 14, 84, 42 )
--UI_SetCaption( labMoneyShow, "Note: Minimum try cost 5 Fairy Coins!")
UI_SetTextColor( labMoneyShow, COLOR_RED )
UI_SetLabelExFont( labMoneyShow, DEFAULT_FONT, TRUE, COLOR_WHITE )

--ґґЅЁМбКѕ
labMoneyShow = UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labMoneyShow", 112, 14, 84, 60 )
--UI_SetCaption( labMoneyShow, "Note: Do not have than 1900000000G in your inventory!")
UI_SetTextColor( labMoneyShow, COLOR_RED )
UI_SetLabelExFont( labMoneyShow, DEFAULT_FONT, TRUE, COLOR_WHITE )

-- заголовок 1й ставки
labSetmoney1= UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labSetmoney1", 112, 14, 100, 85 )
--UI_SetCaption( labSetmoney1, "Bet")
UI_SetTextColor( labSetmoney1, COLOR_BLACK )
UI_SetLabelExFont( labSetmoney1, DEFAULT_FONT, TRUE, COLOR_WHITE )

-- кнопка  1й ставки
chkSetmoney1 = UI_CreateCompent( frmSpiritErnie, CHECK_TYPE, "chkSetmoney1", 74, 30, 85, 134 )
UI_LoadImage( chkSetmoney1, "texture/ui/xDesign/kazino1.tga", CHECKED, 74, 30, 75, 365  )
UI_LoadImage( chkSetmoney1, "texture/ui/xDesign/kazino1.tga", UNCHECKED, 74, 30, 0, 365 )
UI_SetHint( chkSetmoney1, "1 \209\242\224\226\234\224" )

-- сумма  1й ставки
labUsemoney1= UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labUsemoney1", 112, 14, 92, 142 )
UI_SetCaption( labUsemoney1, "5 money")
UI_SetTextColor( labUsemoney1, COLOR_WHITE )
--UI_SetLabelExFont( labUsemoney1, DEFAULT_FONT, TRUE, COLOR_WHITE )



-- заголовок 2й ставки
labSetmoney2= UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labSetmoney2", 112, 14, 100, 142 )
--UI_SetCaption( labSetmoney2, "Bet")
UI_SetTextColor( labSetmoney2, COLOR_BLACK )
UI_SetLabelExFont( labSetmoney2, DEFAULT_FONT, TRUE, COLOR_WHITE )

-- кнопка  2й ставки
chkSetmoney2 = UI_CreateCompent( frmSpiritErnie, CHECK_TYPE, "chkSetmoney2", 74, 30, 85, 171 )
UI_LoadImage( chkSetmoney2, "texture/ui/xDesign/kazino1.tga", CHECKED, 74, 30, 75, 365 )
UI_LoadImage( chkSetmoney2, "texture/ui/xDesign/kazino1.tga", UNCHECKED, 74, 30, 0, 365 )
UI_SetHint( chkSetmoney2, "2 \209\242\224\226\234\224" )

-- сумма  2й ставки
labUsemoney2= UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labUsemoney2", 112, 14, 92, 179 )
UI_SetCaption( labUsemoney2, "")
UI_SetTextColor( labUsemoney2, COLOR_WHITE )
--UI_SetLabelExFont( labUsemoney1, DEFAULT_FONT, TRUE, COLOR_WHITE )




-- заголовок 3й ставки
labSetmoney3 = UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labSetmoney3", 112, 14, 100, 220 )
--UI_SetCaption( labSetmoney3, "Bet")
UI_SetTextColor( labSetmoney3, COLOR_BLACK )
UI_SetLabelExFont( labSetmoney3, DEFAULT_FONT, TRUE, COLOR_WHITE )

-- кнопка  3й ставки
chkSetmoney3 = UI_CreateCompent( frmSpiritErnie, CHECK_TYPE, "chkSetmoney3", 74, 30, 85, 209 )
UI_LoadImage( chkSetmoney3, "texture/ui/xDesign/kazino1.tga", CHECKED, 74, 30, 75, 365 )
UI_LoadImage( chkSetmoney3, "texture/ui/xDesign/kazino1.tga", UNCHECKED, 74, 30, 0, 365 )
UI_SetHint( chkSetmoney3, "3 \209\242\224\226\234\224" )

-- сумма  3й ставки
labUsemoney3= UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labUsemoney3", 112, 14, 92, 218 )
UI_SetCaption( labUsemoney3, "")
UI_SetTextColor( labUsemoney3, COLOR_WHITE )
--UI_SetLabelExFont( labUsemoney3, DEFAULT_FONT, TRUE, COLOR_WHITE )




--ґґЅЁНЈЦ№°ґЕҐ
btnStop1 = UI_CreateCompent( frmSpiritErnie, BUTTON_TYPE, "btnStop1", 35, 21, 179, 245 )
UI_LoadButtonImage( btnStop1, "texture/ui/xDesign/kazino1.tga", 35, 21, 0, 428, FALSE )

labStop1 = UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labTryon", 400, 150, 187, 255 )
--UI_SetCaption( labStop1, "Stop")
UI_SetTextColor( labStop1, COLOR_BLACK )
UI_SetLabelExFont( labStop1, DEFAULT_FONT, TRUE, COLOR_WHITE )

btnStop2 = UI_CreateCompent( frmSpiritErnie, BUTTON_TYPE, "btnStop2", 34, 21, 251, 246 )
UI_LoadButtonImage( btnStop2, "texture/ui/xDesign/kazino1.tga", 34, 21, 39, 428, FALSE )

labStop2 = UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labTryon", 400, 150, 246, 255 )
--UI_SetCaption( labStop2, "Stop")
UI_SetTextColor( labStop2, COLOR_BLACK )
UI_SetLabelExFont( labStop2, DEFAULT_FONT, TRUE, COLOR_WHITE )

btnStop3 = UI_CreateCompent( frmSpiritErnie, BUTTON_TYPE, "btnStop3", 40, 21, 318, 246 )
UI_LoadButtonImage( btnStop3, "texture/ui/xDesign/kazino1.tga", 40, 21, 77, 428, FALSE )

labStop3 = UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labStop3", 400, 150, 304, 255 )
--UI_SetCaption( labStop3, "Stop")
UI_SetTextColor( labStop3, COLOR_BLACK )
UI_SetLabelExFont( labStop3, DEFAULT_FONT, TRUE, COLOR_WHITE )

-- нижние  коментарии
labLastshow1= UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labLastshow1", 112, 14, 40, 303 )
UI_SetCaption( labLastshow1, "This is the first result explanation")
UI_SetTextColor( labLastshow1, COLOR_BLACK )
UI_SetLabelExFont( labLastshow1, DEFAULT_FONT, TRUE, COLOR_WHITE )

labLastshow2= UI_CreateCompent( frmSpiritErnie, LABELEX_TYPE, "labLastshow2", 112, 14, 40, 323 )
UI_SetCaption( labLastshow2, "This is the second line outcome explaination")
UI_SetTextColor( labLastshow2, COLOR_BLACK )
UI_SetLabelExFont( labLastshow2, DEFAULT_FONT, TRUE, COLOR_WHITE )



-- Инфо казино
chkSetmoney4 = UI_CreateCompent( frmSpiritErnie, CHECK_TYPE, "chkSetmoney4", 91, 5, 365, 352 )
UI_LoadImage( chkSetmoney4, "texture/ui/xDesign/kazino1.tga", CHECKED, 91, 5, 0, 415 )
UI_LoadImage( chkSetmoney4, "texture/ui/xDesign/kazino1.tga", UNCHECKED, 91, 5, 0, 415 )
UI_SetHint( chkSetmoney4, " \211 \226\224\241 \228\238\235\237\251 \225\251\242\252 \241\226\238\225\238\228\237\251 5 \255\247\229\229\234 \240\254\234\231\224\234\224\
\ \204\232\237\232\236\224\235\252\237\224\255 \241\242\224\226\234\224 \226 \232\227\240\229 5 \236\238\237\229\242 \244\229\232\
\ \205\229 \232\227\240\224\233\242\229 \229\241\235\232 \243 \226\224\241  \225\238\235\229\229 1 900 000 000 \231\238\235\238\242\224" )

© Vzor
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